// choose_location.dart
import 'package:flutter/material.dart';
class ChooseLocation extends StatefulWidget {
@override
_ChooseLocationState createState() => _ChooseLocationState();
}
class _ChooseLocationState extends State<ChooseLocation> {
int counter = 0;
@override
void initState() { // fires once when we load it
super.initState();
print('initState function ran');
}
@override
Widget build(BuildContext context) { // fires every time we build
print('build function ran');
return Scaffold(
backgroundColor: Colors.grey[200],
appBar: AppBar(
backgroundColor: Colors.blue[900],
title: Text('Choose location'),
centerTitle: true,
elevation: 0,
),
body: RaisedButton(
onPressed: (){
setState(() { // trigger build widget to update data on screen
counter += 1;
});
},
child: Text('counter is $counter'),
)
);
}
}